In open beta
One place for your campaign.
Campaign notes, character sheets, and customizable GM screens. Everything a GM needs without tab-switching.
Campaign prep lives everywhere.
Armiger pulls it together: lore, maps, NPCs, tracking.
- Lore Google Docs, Notion, World Anvil
- Maps Roll20, Foundry, D&D Beyond
- Initiative tracking Sticky notes, Websites, Spreadsheets
- Loot tables So. Many. Spreadsheets.
- Everything else Group chats, Disparate apps, Notes
Build the GM screen you want.
Initiative, stat blocks, loot, timers, notes, media. Add the panels you use, leave the rest.
Write your world once.
Lore, factions, deities, politics, histories — all searchable, all in one place. Type slash for a stat block, loot table, or callout. Works offline.
Character sheets, done right.
Players, NPCs, monsters. The rules engine does the math. D&D 5e and Pathfinder 2e today; more systems coming.
Nothing in your way.
Press cmd + kctrl + k to jump to anything in your campaign — GM screens, characters, documents, and more.
- doc The Cellar Door ↵
- scn Cellar · ambush
- npc Cellarmaster Vell
- loot Cellar key
- note Cellar trap mechanics
What's next.
Here's what we're building.
- v1.0 We Are Here
Everything above. Free in your browser. No paywall, no waitlist.
- v1.1
Custom monsters, classes, items, and spells. New systems: Call of Cthulhu, Daggerheart, Starfinder and more.
- v1.2
Persistent maps and locations. An encounter builder that does the action-economy math.
- v1.3
Built-in virtual tabletop: tokens, fog of war, line of sight. A tool, not a video game.
- v1.4
Bundle a whole campaign into a module — maps, NPCs, lore, encounters, handouts. Hand it off, or share it with a friend.
- v1.5
Sell or give away your modules in the marketplace.
In open beta
Start your next campaign in Armiger.
Free during beta. No credit card.
Start a campaign